Second Stream works with YouTube creators to design and build the one digital product their audience is already asking for: an app or a website, built and owned together.
Ads and sponsorships pay for attention while someone is watching. They don't capture what happens to that audience afterward: whether they come back, whether they can be reached again, or whether they'd pay for something built specifically for them.
A payout tied to a single view. Once the video ends, the relationship ends with it, and nothing carries forward to the next upload.
An audience that keeps coming back, through a membership, a tool, or an app built around the exact reason they showed up in the first place.
A close look at the channel, the audience, and where ads and sponsorships are already leaving value on the table.
A specific product concept, not a generic template, scoped to one clear problem the audience already has.
The app or site gets built and launched together, with both sides holding a stake in what it earns going forward.
This isn't a one-off freelance job or a handed-over deliverable. Second Stream partners directly with the creator, and the resulting app or website is co-owned, so both sides are building toward the same outcome.
I'm Yannick Sanche, based in Zurich. My background sits in two places at once: business development at a large Swiss company, and hands-on programming across web development and machine learning. This gives me the know-how to take a product from idea to launch.
I started Second Stream after watching it happen to a friend. His channel had around 20,000 subscribers and decent views, but very little money, until a revenue-share partnership changed that. Ads were never going to do that. A product he part-owned did.